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3135813050
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Symlink emission texture to old name
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2022-06-23 16:25:36 -04:00 |
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d22fe7f3c5
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Fix emissive textures
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2022-06-23 16:25:09 -04:00 |
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3db9cded3e
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Move pm_refresh check to function
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2022-04-05 20:34:35 -04:00 |
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290af757e9
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Clean up code for initial PartsManager refresh
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2022-04-05 20:26:32 -04:00 |
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f178094762
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Make pmRefresh run PartsManager in same tick
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2022-04-05 20:11:29 -04:00 |
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111384703e
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Re-enable parts in blockbench
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2022-03-29 18:49:40 -04:00 |
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03bb1ce125
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Fix emissive names on legs
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2022-03-29 18:39:23 -04:00 |
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fa7aab7f1d
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Fix color handling in setExpression()
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2022-03-29 10:07:14 -04:00 |
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7b51269f8b
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Add model switcher
Requires https://github.com/dragekk/figura_avatar_api
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2022-03-28 22:03:19 -04:00 |
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3989dfaece
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Fix emissives for arms and legs
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2022-03-28 21:51:04 -04:00 |
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ef7b997294
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UwU
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2022-03-28 13:16:26 -04:00 |
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9e70916c0e
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Implement color locking and state checks
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2022-03-28 11:21:06 -04:00 |
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b72b045f29
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Change color for lava
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2022-03-28 01:42:18 -04:00 |
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62038dd44e
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Add extra emissives to head
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2022-03-28 01:39:30 -04:00 |
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8b08face5a
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Fix nether check
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2022-03-28 01:30:53 -04:00 |
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31aada06b8
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Add color checking to tick
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2022-03-28 01:26:12 -04:00 |
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10a09c51a5
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Rework expression handling code
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2022-03-28 01:23:02 -04:00 |
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28f02d2ce1
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Basic conversion to layered face, currently broken
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2022-03-27 23:51:13 -04:00 |
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0696799382
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Rework noise to fix z-fighting
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2022-03-27 23:41:54 -04:00 |
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2efcf33b18
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Changes to emissives, emdots
Convert some blue emissives to emdots and handle their color in script
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2022-03-27 22:20:26 -04:00 |
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438e7531c0
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Group emissive dots
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2022-03-27 21:21:13 -04:00 |
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c35a0fcc25
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Fix armor not showing on tail due to optimization
Now the armor handler checks amror_enabled has been toggled as well as
the armor state itself
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2022-03-27 18:48:39 -04:00 |
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17aba8701e
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Rearrange script (move some portable code to top
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2022-03-27 00:16:17 -04:00 |
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f3687a47a6
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Replace rad() with math.rad()
This provides more accurate angle calculation and removes an unneeded
function
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2022-03-26 16:06:21 -04:00 |
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dfd52fc799
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Update texture_emission.xcf
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2022-03-26 12:38:36 -04:00 |
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3a4df3c06d
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Merge branch 'feature/aquatic'
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2022-03-26 00:08:26 -04:00 |
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348c90c0ad
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Update CREDITS.md
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2022-03-26 00:07:13 -04:00 |
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12c8ffd2c1
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Enable tail in lava
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2022-03-26 00:00:09 -04:00 |
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297ab9e40a
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Keep tail while sleeping if visible (why?)
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2022-03-25 21:54:52 -04:00 |
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77bf36c488
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Update texture
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2022-03-25 21:51:01 -04:00 |
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5e20434c71
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Add animation to regular tail
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2022-03-25 21:30:14 -04:00 |
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d8bd8e3e41
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Partially remodel tail
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2022-03-25 20:38:52 -04:00 |
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4598c74df3
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Enable mertail by default
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2022-03-25 19:05:43 -04:00 |
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58e727445a
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Revert "Remove unnecessary PartsManager refreshes"
This reverts commit 625e784c579163009bd1c6eacff5f83b9d73556d.
Partial revert, only prevents syncState from clobbering local_state
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2022-03-25 19:03:07 -04:00 |
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dc630c863a
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Prepopulate local_state table
This should ensure variables always exist on non-host clients
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2022-03-25 18:44:16 -04:00 |
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dfb501a3c0
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Change tail switch cooldown
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2022-03-25 15:13:55 -04:00 |
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7b86d87cc2
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Tail animation: rotate vanilla torso instead
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2022-03-25 14:17:50 -04:00 |
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625e784c57
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Remove unnecessary PartsManager refreshes
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2022-03-25 14:17:25 -04:00 |
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af40621ad0
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Add emissive textures to tail
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2022-03-25 13:15:35 -04:00 |
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07536bc979
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Reset angles when out of water
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2022-03-25 12:35:16 -04:00 |
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25759bc004
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Reduce tail speed if out of water (e.g., flying)
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2022-03-25 10:10:50 -04:00 |
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4445c2e370
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Animate tail
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2022-03-25 09:54:25 -04:00 |
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6056cc7a02
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Change pivot point on armor trim
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2022-03-25 09:52:34 -04:00 |
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be0796a5ac
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Fix armor UVs
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2022-03-25 03:09:20 -04:00 |
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b5bb6c6438
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Add ugly workaround to fully load preview
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2022-03-25 03:06:30 -04:00 |
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33501b86ab
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Update player_model
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2022-03-25 02:50:21 -04:00 |
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90b48096a6
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Add tail armor handling to script
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2022-03-25 02:43:48 -04:00 |
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6db1e839c2
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Add UVManager
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2022-03-25 02:42:47 -04:00 |
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021aaaea5b
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Update tail visibility rules
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2022-03-25 00:15:14 -04:00 |
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a68cb03da9
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Add aquatic armor to PartsManager
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2022-03-24 22:03:50 -04:00 |
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