Basic conversion to layered face, currently broken

This commit is contained in:
NullBite 2022-03-27 23:51:13 -04:00
parent 0696799382
commit 28f02d2ce1
Signed by: nullbite
GPG Key ID: 6C4D545385D4925A
6 changed files with 12 additions and 10 deletions

File diff suppressed because one or more lines are too long

@ -543,10 +543,12 @@ EMISSIVES={
model.Body_Tail.TailDots1,
model.Body_Tail.Tail_L2.TailDots2,
model.Body_Tail.Tail_L2.Tail_L3.TailDots3,
model.Body_Tail.Tail_L2.Tail_L3.fin.TailDots4
model.Body_Tail.Tail_L2.Tail_L3.fin.TailDots4,
model.Head.Face
}
COLORS={}
COLORS.default=vectors.of{127/255,127/255,255/255}
COLORS.hurt= vectors.of{1, 0, 63/255}
for k, v in pairs(EMISSIVES) do
v.setColor(COLORS.default)
end

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