Tail animation: rotate vanilla torso instead

This commit is contained in:
NullBite 2022-03-25 14:17:50 -04:00
parent 625e784c57
commit 7b86d87cc2
Signed by: nullbite
GPG Key ID: 6C4D545385D4925A

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@ -828,8 +828,11 @@ end
function animateTail(val)
local chest_rot = 3
local per=2*math.pi
model.Body.setRot(vectors.of{wave(val, per, 3), 0, 0})
-- model.Body.setRot(vectors.of{wave(val, per, 3), 0, 0})
armor_model.CHESTPLATE.setRot(vectors.of{-wave(val, per, rad(3)), 0, 0})
-- this makes it work with partial vanilla
vanilla_model.TORSO.setRot(vectors.of{-wave(val, per, rad(3)), 0, 0})
vanilla_model.JACKET.setRot(vectors.of{-wave(val, per, rad(3.25)), 0, 0})
model.Body.LeggingsTopTrimF.setRot(vectors.of{wave(val-1, per, 4), 0, 0})
model.Body.LeggingsTopTrimB.setRot(vectors.of{wave(val-1, per, 4), 0, 0})