eb6c6f1fe2
add gay detector uwu
2023-06-28 01:44:13 -04:00
a8b2b841f8
use world.getTime() instead of getTimeOfDay()
...
getTimeOfDay() breaks if doDaylightCycle is false (i.e. testing world)
2023-06-28 01:43:19 -04:00
658f197051
Rearrange optimized checks
2023-06-28 00:56:58 -04:00
35401336d2
Prevent meowing when using commands
2023-06-28 00:56:02 -04:00
56a46ae567
Rewrite purring to be usable outside of snore
2023-06-28 00:55:26 -04:00
74506315b5
remove comment
2023-06-27 23:45:29 -04:00
36ab666e50
add kitty sounds to some events :3
...
- hurt
- chat (meow)
2023-06-27 23:43:20 -04:00
61bd9a30fb
Update comments
2023-06-27 23:01:38 -04:00
ae6a6db247
Move sound_settings function to global scope
2023-06-27 23:01:20 -04:00
8b0fca18cf
Fix pmRefresh spam from tail check
2023-06-26 15:39:30 -04:00
a36bad8b3f
Remove deprecated armor_model usage
2023-06-26 14:22:53 -04:00
2a1d6adf3e
Rename deprecated PartsManager calls
2023-06-26 14:17:13 -04:00
48892c5700
Re-enable snoring
2023-06-26 02:14:47 -04:00
408f83242b
Add convenience functions for /figura run
2023-06-25 02:00:48 -04:00
db47bec57e
Remove deprecated functions
...
thank fuck it is over
2023-06-25 01:59:55 -04:00
8abdc839be
Stop using deprecated code
2023-06-25 01:49:29 -04:00
fdc744f5b3
Add sharedconfig and deprecate more stuff
2023-06-23 02:25:23 -04:00
c4d582ce0f
Comment out unused armor block
2023-06-23 01:49:04 -04:00
36adf3a7f0
Get rid of a lot of warnings, add deprecations
2023-06-23 01:48:41 -04:00
a5dfb68598
Update nulllib and fix UVManager to reflect change
2023-06-23 01:10:42 -04:00
5b13f3b4c9
require nulllib.sharedstate
2023-06-22 20:27:13 -04:00
7697a6d387
comment
2023-06-22 02:42:57 -04:00
b31f52b179
Group imports
2023-06-21 21:19:04 -04:00
12717afd32
Split off timers into library
2023-06-21 21:14:39 -04:00
7cc97b9756
Split off UVManager
2023-06-21 19:42:35 -04:00
d454a6340f
Split off util, logging, math, PartsManager
2023-06-21 16:11:06 -04:00
9e64a077e1
Rename unstring to parse
2023-06-21 15:18:55 -04:00
b3d646e040
Update script to Figura 0.1.0-rc.14
2023-05-09 00:31:53 -04:00
5fbea8ebd9
Make syncState rate limit stricter
2022-10-31 08:24:09 -04:00
a6367f64dd
Add debug logging for pings
2022-10-30 20:35:34 -04:00
58910fc16d
Add basic logging functions
2022-10-30 20:35:03 -04:00
df86b4cf2e
Add placeholder function for snore
2022-10-30 14:12:55 -04:00
419b8bd7f4
Disable snoring
2022-10-17 00:09:04 -04:00
96dd163f47
Add rate limiter to syncState
2022-10-17 00:04:21 -04:00
42c7847855
Re-enable pings
2022-10-17 00:03:57 -04:00
e346aafbfa
Modify debug print functions
2022-10-03 22:08:10 -04:00
79831d4ff7
Fix typo in armor_model table
2022-10-03 22:06:56 -04:00
64dc55f71a
Remove partial_vanilla, other optimizations
...
The code for adding partial_vanilla to PartsManager used an
unbelievably high instruction count. Removing it allows avatar to
properly load with low trust, and it will be replaced with something
better in the future anyway.
2022-09-27 22:44:01 -04:00
c6c2acb507
Optimize variables for using less instructions
2022-09-27 22:28:04 -04:00
9e126a06eb
Partial revert of "Remove unused commands section from script"
...
This reverts commit e82abe92f51bc72555d74f54d6ac7a4660365408.
Accidentally committed an adjacent line, this fixes it
2022-09-27 21:45:41 -04:00
e82abe92f5
Remove unused commands section from script
2022-09-27 20:02:32 -04:00
b01c184314
Fix action wheel and implement page scrolling
2022-09-26 23:06:35 -04:00
4700991a2c
PM: use actual objects as key instead of string
...
I should have been doing this from the start
2022-09-26 01:15:21 -04:00
fa11b3a3f6
Fix compatibility with Figura 0.1.0-rc8
...
- change player:exists() to player (nil if player doesn't exist)
- re-enable edit permission checks (meta.getCanModifyVanilla() ->
avatar.canEditVanillaModel)
- resetVisible() -> setVisible(nil)
- fix init event register
2022-09-26 01:11:48 -04:00
ef6b307c0e
Add updated UVManager code
...
Still needs work, I don't know how matrices work and I am going to take
a 12 hour linear algebra course to fix that.
2022-06-23 16:20:55 -04:00
1aa10b7aa7
Fix torso not moving properly with tail
2022-06-22 23:13:46 -04:00
9a17550b74
Register wrapper functions for ticks/render
...
Apparently dying breaks player entity checks, this fixes that. The
function will only run the tick/render if the player is alive.
2022-06-22 22:26:48 -04:00
b88e98d9fb
Ported to Figura 0.1.0
...
A lot of stuff is disabled, commented out, etc.
Most main features are functional. Networking still needs to be done.
Changes include:
- Rewrite a lot of API calls for the new API
- Modify model groups to fit new version
- Add a LOT of TODO comments
- Add a ping placeholder table (allows pre existing ping code to work
locally)
- Register all tick functions, render() and player_init() to new
EventsAPI
- Disable avatar switcher until it can be implemented on the new version
- Disable code that is reliant on checking vanilla editing permission:
- rotation of vanilla torso/armor in tail animation
- Disable code reliant on data.save() and data.load() (settings)
- UVManager: disable table to vector conversion, rely on proper usage
- UV(): use vectors instead of table
- Disable action wheel until it can be rewritten
- Disable snore
- Disable Blockbench animations
- Convert colors to vectors
- Disable custom commands
- Disable tail armor. need to optimize in prewrite before changing
anything
- Potentially more things that I may have missed
2022-06-22 22:03:06 -04:00
3db9cded3e
Move pm_refresh check to function
2022-04-05 20:34:35 -04:00
290af757e9
Clean up code for initial PartsManager refresh
2022-04-05 20:26:32 -04:00