Add debug logging for pings
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@ -361,6 +361,7 @@ do
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end
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function ping.syncState(tbl)
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logging.debug("ping.syncState")
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for k, v in pairs(tbl) do
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local_state[k]=v
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end
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@ -841,6 +842,7 @@ end
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wheel[1]:newAction():title('test expression'):onLeftClick(function() ping.expressionTest() end)
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function ping.expressionTest()
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logging.debug("ping.expressionTest")
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changeExpression("hurt", 10)
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end
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wheel[1]:newAction():title('log health'):onLeftClick(function() print(player:getHealth()) end)
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@ -854,12 +856,14 @@ wheel[1]:newAction():title('UwU'):onLeftClick(function() ping.expr("owo") end)
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-- Pings --
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--- Damage function --
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function ping.expr(expr)
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logging.debug("ping.expr")
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local val=(expr==current_expression) and "neutral" or expr
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setExpression(val)
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end
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function ping.oof(health) -- This is a replacement for onDamage, that function doesn't sync for some reason
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logging.debug("ping.oof")
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hurt()
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end
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@ -901,6 +905,7 @@ end
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function ping.tPose()
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logging.debug("ping.tPose")
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local_state.emote_vector=player:getPos()
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-- TODO
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-- animation.tpose.start()
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