PM: use actual objects as key instead of string

I should have been doing this from the start
This commit is contained in:
NullBite 2022-09-26 01:15:21 -04:00
parent fa11b3a3f6
commit 4700991a2c
Signed by: nullbite
GPG Key ID: 6C4D545385D4925A

View File

@ -395,7 +395,7 @@ do
--- ensure part is initialized
local function initPart(part)
local part_key=tostring(part)
local part_key=part
if pm[part_key] == nil then
pm[part_key]={}
end
@ -413,7 +413,7 @@ do
--- @param init? boolean Default value for chain. Should only be set once, subsequent uses overwrite the entire chain's initial value.
function PartsManager.addPartFunction(part, func, init)
initPart(part)
local part_key=tostring(part)
local part_key=part
if init ~= nil then
pm[part_key].init=init
end
@ -426,7 +426,7 @@ do
function PartsManager.setInitialValue(part, init)
assert(init~=nil)
initPart(part)
local part_key=tostring(part)
local part_key=part
pm[part_key].init=init
end
@ -443,7 +443,7 @@ do
--- Evaluate a part's chain to determine if it should be visible.
--- @param part table An object managed by PartsManager.
function PartsManager.evaluatePart(part)
local part_key=tostring(part)
local part_key=part
assert(pm[part_key] ~= nil)
local evalFunc=function(x, y) return y(x) end