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2ea036680d
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2ea036680d | |||
e50074c916 |
11
script.lua
11
script.lua
@ -643,7 +643,7 @@ end
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function animateMTail(val, delta)
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local chest_rot = 3
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local period=3*math.pi
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local amplitude_multiplier=0.8
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local amplitude_multiplier=1
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local curve=0
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-- TODO vanilla model manipulation broke, add chestplate model
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-- armor_model.CHESTPLATE:setRot(vec( -wave(val, period, math.rad(3)), 0, 0 ))
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@ -660,7 +660,14 @@ function animateMTail(val, delta)
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amplitude_multiplier=0.33
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TAIL_BONES[1]:setRot(vec(80,0,0))
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else
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curve=curveMTail(delta)
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local pose=player:getPose()
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if pose ~= "SWIMMING" and pose ~= "SLEEPING" then
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curve=curveMTail(delta)
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end
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if pose == "SLEEPING" then
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period=6*math.pi
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amplitude_multiplier=0.3
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end
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resetAngles(model.Body)
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model.Body:setRot(vec( wave(val, period, 3*amplitude_multiplier), 0, 0 ))
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model.Body.LeggingsTopTrimF:setRot(vec( wave(val-1, period, 4*amplitude_multiplier), 0, 0 ))
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