Fix amplitude multiplier for mermaid tail

This commit is contained in:
NullBite 2023-10-21 04:39:29 -04:00
parent e50074c916
commit 2ea036680d
Signed by: nullbite
GPG Key ID: 6C4D545385D4925A

View File

@ -643,7 +643,7 @@ end
function animateMTail(val, delta)
local chest_rot = 3
local period=3*math.pi
local amplitude_multiplier=0.8
local amplitude_multiplier=1
local curve=0
-- TODO vanilla model manipulation broke, add chestplate model
-- armor_model.CHESTPLATE:setRot(vec( -wave(val, period, math.rad(3)), 0, 0 ))