Change angle of mermaid tail when sitting

This commit is contained in:
NullBite 2023-10-21 02:36:53 -04:00
parent c0df299c84
commit cbc79e9d94
Signed by: nullbite
GPG Key ID: 6C4D545385D4925A

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@ -614,7 +614,7 @@ function animateMTail(val)
-- vanilla_model.JACKET:setRot(vec( -wave(val, period, math.rad(3)), 0, 0 ))
if player:getVehicle() then
TAIL_BONES[1]:setRot(vec(80,0,0))
TAIL_BONES[1]:setRot(vec(85,0,0))
else
resetAngles(model.Body)
model.Body:setRot(vec( wave(val, period, 3), 0, 0 ))