Fix torso not moving properly with tail
This commit is contained in:
parent
9a17550b74
commit
1aa10b7aa7
@ -1050,8 +1050,8 @@ end
|
||||
function animateMTail(val)
|
||||
local chest_rot = 3
|
||||
local per=2*math.pi
|
||||
model.Body:setRot(vec( wave(val, per, 3), 0, 0 ))
|
||||
-- TODO vanilla model manipulation broke, add chestplate model
|
||||
-- model.Body:setRot(vec( wave(val, per, 3), 0, 0 ))
|
||||
-- armor_model.CHESTPLATE:setRot(vec( -wave(val, per, math.rad(3)), 0, 0 ))
|
||||
-- this makes it work with partial vanilla
|
||||
-- vanilla_model.BODY:setRot(vec( -wave(val, per, math.rad(3)), 0, 0 ))
|
||||
|
Loading…
x
Reference in New Issue
Block a user