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# TODO
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# TODO
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## THIS BRANCH
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- [ ] Split armor trim overhang into two objects with different UVs; you can
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get the 4 pixel wide armor trim hang by combining the left and right
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corners of the existing trim (kinda hacky and may break with modded
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textures.
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## General
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## General
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- [ ] use matrix thing for UVManager (linear algebra is hard)
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- [ ] use matrix thing for UVManager (linear algebra is hard)
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- [ ] Add action wheel icons
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- [ ] Add action wheel icons
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