diff --git a/TODO.md b/TODO.md index 7266e53..450a262 100644 --- a/TODO.md +++ b/TODO.md @@ -1,5 +1,11 @@ # TODO +## THIS BRANCH +- [ ] Split armor trim overhang into two objects with different UVs; you can + get the 4 pixel wide armor trim hang by combining the left and right + corners of the existing trim (kinda hacky and may break with modded + textures. + ## General - [ ] use matrix thing for UVManager (linear algebra is hard) - [ ] Add action wheel icons