nulllib-lua/UVManager.lua
NullBite b79ec7db1f
UVManager: several changes
- new doesn't use self
- better type checking for getUV
- make parameters for .new optional
2023-06-23 01:08:12 -04:00

69 lines
1.9 KiB
Lua

-- TODO: accept model part for built-in UV management, automatic texture size
local mt={}
--- @class UVManager
UVManager = {
step=vec(0,0),
offset=vec(0,0),
positions={},
part=nil,
dimensions=nil
}
mt.__index=UVManager
--- @return UVManager
--- @param step? Vector2 A vector representing the distance between UVs
--- @param offset? Vector2 A vector represnting the starting point for UVs, or nil
--- @param positions? table A dictionary of names and offset vectors
--- @param part? ModelPart Model part to manage
function UVManager.new(step, offset, positions, part)
local t={}
if step ~= nil then t.step=step end
if offset ~= nil then t.offset=offset end
if positions ~= nil then t.positions=positions end
if part ~= nil then
UVManager.setPart(t, part)
end
t=setmetatable(t, mt)
return t
end
--- @param part ModelPart Model part to manage
function UVManager.setPart(self, part)
self.part=part
self.dimensions=part:getTextureSize()
end
---Get real UV from vec(x, y) or string representing preset
---@param input Vector2|string UV to get
function UVManager.getUV(self, input)
local vect={}
local stp=self.step
local offset=self.offset
assert(type(input)=="string" or type(input) == "Vector2")
if type(input) == "string" then
if self.positions[input] == nil then return nil end
vect=self.positions[input]
elseif type(input) == "Vector2" then
-- vect=vectors.of(input)
vect=input
end
local u=offset.x+(vect.x*stp.x)
local v=offset.y+(vect.y*stp.y)
if self.dimensions ~= nil then
-- TODO override for my specific texture, replace this with matrix stuff
-- (get rid of division once you figure out how setUVMatrix works)
return vec(u/(self.dimensions.x/2), v/(self.dimensions.y/2))
else
return util.UV{u, v}
end
end
function UVManager.setUV(self, input)
if self.part == nil then return false end
self.part:setUV(self:getUV(input))
end
return UVManager