Initial commit
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2656ab02e5
88
PartsManager.lua
Normal file
88
PartsManager.lua
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PartsManager={}
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local pm={}
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--- ensure part is initialized
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local function initPart(part)
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local part_key=part
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if pm[part_key] == nil then
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pm[part_key]={}
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end
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pm[part_key].part=part
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if pm[part_key].functions == nil then
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pm[part_key].functions = {}
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end
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if pm[part_key].init==nil then
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pm[part_key].init="true"
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end
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end
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--- Add function to part in PartsManager.
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--- @param part table Any object with a setEnabled() method.
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--- @param func function Function to add to model part's function chain.
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--- @param init? boolean Default value for chain. Should only be set once, subsequent uses overwrite the entire chain's initial value.
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function PartsManager.addPartFunction(part, func, init)
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initPart(part)
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local part_key=part
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if init ~= nil then
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pm[part_key].init=init
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end
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table.insert(pm[part_key]["functions"], func)
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end
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--- Set initial value for chain.
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--- @param part table Any object with a setEnabled() method.
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--- @param init? boolean Default value for chain. Should only be set once, subsequent uses overwrite the entire chain's initial value.
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function PartsManager.setInitialValue(part, init)
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assert(init~=nil)
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initPart(part)
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local part_key=part
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pm[part_key].init=init
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end
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--- Set initial value for chain on all objects in table.
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--- @param group table A table containing objects with a setEnabled() method.
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--- @param init? boolean Default value for chain. Should only be set once, subsequent uses overwrite the entire chain's initial value.
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function PartsManager.setGroupInitialValue(group, init)
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assert(init~=nil)
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for _, v in pairs(group) do
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PartsManager.setInitialValue(v, init)
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end
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end
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--- Evaluate a part's chain to determine if it should be visible.
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--- @param part table An object managed by PartsManager.
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function PartsManager.evaluatePart(part)
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local part_key=part
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assert(pm[part_key] ~= nil)
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local evalFunc=function(x, y) return y(x) end
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local init=pm[part_key].init
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return util.ireduce(evalFunc, pm[part_key].functions, true)
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end
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local evaluatePart=PartsManager.evaluatePart
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--- Refresh (enable or disable) a part based on the result of it's chain.
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--- @param part table An object managed by PartsManager.
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function PartsManager.refreshPart(part)
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local part_enabled=evaluatePart(part)
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part:setVisible(part_enabled)
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return part_enabled
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end
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--- Refresh all parts managed by PartsManager.
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function PartsManager.refreshAll()
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for _, v in pairs(pm) do
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PartsManager.refreshPart(v.part)
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end
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end
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--- Add function to list of parts in PartsManager
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--- @param group table A table containing objects with a setEnabled() method.
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--- @param func function Function to add to each model part's function chain.
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--- @param default? boolean Default value for chain. Should only be set once, subsequent uses overwrite the entire chain's initial value.
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function PartsManager.addPartGroupFunction(group, func, default)
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for _, v in ipairs(group) do
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PartsManager.addPartFunction(v, func, default)
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end
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end
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return PartsManager
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34
logging.lua
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34
logging.lua
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logging = {}
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local loglevels={
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["SILENT"]=0,
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["FATAL"]=1,
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["ERROR"]=2,
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["WARN"]=3,
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["INFO"]=4,
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["DEBUG"]=5,
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["TRACE"]=6
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}
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-- default log level
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local loglevel="INFO"
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function logging.setLogLevel(level)
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loglevel=loglevels[level] and level or loglevel
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end
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logging.setLogLevel("INFO")
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local function printLog(severity, message)
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if (loglevels[loglevel]) >= severity then
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log("[" .. loglevel .. "] " .. message)
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end
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end
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function logging.fatal(message) printLog(1, message) end
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function logging.error(message) printLog(2, message) end
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function logging.warn(message) printLog(3, message) end
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function logging.info(message) printLog(4, message) end
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function logging.debug(message) printLog(5, message) end
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function logging.trace(message) printLog(6, message) end
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return logging
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9
math.lua
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9
math.lua
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math_functions={}
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--- Sine function with period and amplitude
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--- @param x number Input value
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--- @param period number Period of sine wave
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--- @param amp number Peak amplitude of sine wave
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function math_functions.wave(x, period, amp) return math.sin((2/period)*math.pi*(x%period))*amp end
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function math_functions.lerp(a, b, t) return a + ((b - a) * t) end
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return math_functions
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207
util.lua
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207
util.lua
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util={}
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--- Create a string representation of a table
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--- @param o table
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function util.dumpTable(o)
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if type(o) == 'table' then
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local s = '{ '
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local first_loop=true
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for k,v in pairs(o) do
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if not first_loop then
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s = s .. ', '
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end
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first_loop=false
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if type(k) ~= 'number' then k = '"'..k..'"' end
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s = s .. '['..k..'] = ' .. dumpTable(v)
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end
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return s .. '} '
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else
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return tostring(o)
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end
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end
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do
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local function format_any_value(obj, buffer)
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local _type = type(obj)
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if _type == "table" then
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buffer[#buffer + 1] = '{"'
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for key, value in next, obj, nil do
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buffer[#buffer + 1] = tostring(key) .. '":'
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format_any_value(value, buffer)
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buffer[#buffer + 1] = ',"'
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end
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buffer[#buffer] = '}' -- note the overwrite
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elseif _type == "string" then
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buffer[#buffer + 1] = '"' .. obj .. '"'
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elseif _type == "boolean" or _type == "number" then
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buffer[#buffer + 1] = tostring(obj)
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else
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buffer[#buffer + 1] = '"???' .. _type .. '???"'
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end
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end
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--- Dumps object as UNSAFE json, i stole this from stackoverflow so i could
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-- use json.tool to format it so it's easier to read
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-- TL;DR, do NOT use this as an actual JSON implementation
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function util.dumpJSON(obj)
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if obj == nil then return "null" else
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local buffer = {}
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format_any_value(obj, buffer)
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return table.concat(buffer)
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end
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end
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end
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-- TODO: accept model part to determine texture width and height
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---@param uv table
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function util.UV(uv)
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return vec(
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uv[1]/TEXTURE_WIDTH,
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uv[2]/TEXTURE_HEIGHT
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)
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end
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---@param inputstr string
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---@param sep string
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function util.splitstring (inputstr, sep)
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if sep == nil then
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sep = "%s"
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end
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local t={}
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for str in string.gmatch(inputstr, "([^"..sep.."]+)") do
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table.insert(t, str)
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end
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return t
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end
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---@param input string
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function util.parse(input)
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if input=="nil" then
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return nil
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elseif input == "true" or input == "false" then
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return input=="true"
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elseif tonumber(input) ~= nil then
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return tonumber(input)
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else
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return input
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end
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end
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---@param func function
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---@param table table
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function util.map(func, table)
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local t={}
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for k, v in pairs(table) do
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t[k]=func(v)
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end
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return t
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end
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---@param func function
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---@param table table
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function util.filter(func, table)
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local t={}
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for k, v in pairs(table) do
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if func(v) then
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t[k]=v
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end
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end
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return t
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end
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---@param tbl table
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---@param val any
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function util.has_value(tbl, val)
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for _, v in pairs(tbl) do
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if v==val then return true end
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end
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return false
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end
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--- Unordered reduction, only use when working with dictionaries and
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--- execution order does not matter
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---@param tbl table Table to reduce
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---@param func function Function used to reduce table
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---@param init any Initial operand for reduce function
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function util.reduce(func, tbl, init)
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local result = init
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local first_loop = true
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for _, v in pairs(tbl) do
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if first_loop and init == nil then
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result=v
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else
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result = func(result, v)
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end
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first_loop=false
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end
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return result
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end
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--- Ordered reduction, does not work with dictionaries
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---@param tbl table Table to reduce
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---@param func function Function used to reduce table
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---@param init any Initial operand for reduce function
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function util.ireduce(func, tbl, init)
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local result = init
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local first_loop = true
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for _, v in ipairs(tbl) do
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if first_loop and init == nil then
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result=v
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else
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result = func(result, v)
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end
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first_loop=false
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end
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return result
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end
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--- Merge two tables. First table value takes precedence when conflict occurs.
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---@param tb1 table
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---@param tb2 table
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function util.mergeTable(tb1, tb2)
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local t={}
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for k, v in pairs(tb1) do
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t[k]=v
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end
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for k, v in pairs(tb2) do
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if type(k)=="number" then
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table.insert(t, v)
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else
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if t[k]==nil then
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t[k]=v
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end
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end
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end
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return t
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end
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function util.debugPrint(var)
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print(var)
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return var
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end
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function util.debugPrintTable(var)
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printTable(var)
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return var
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end
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--- Recursively walk a model tree and return a table containing the group and each of its sub-groups
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--- @param group table The group to recurse
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--- @return table Resulting table
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local function recurseModelGroup(group)
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local t={}
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table.insert(t, group)
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if group:getType()=="GROUP" then
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for k, v in pairs(group:getChildren()) do
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for _, v2 in pairs(recurseModelGroup(v)) do
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table.insert(t, v2)
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end
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end
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end
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return t
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end
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util.recurseModelGroup=recurseModelGroup
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return util
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