Add basic settings manager

This commit is contained in:
NullBite 2022-03-21 15:28:29 -04:00
parent 3eb3dacfb0
commit cd3ecae481
Signed by: nullbite
GPG Key ID: 6C4D545385D4925A

View File

@ -119,12 +119,15 @@ do
defaults)
end
if skin_state.print_settings==true then
function printSettings()
print("Settings:")
for k, v in pairs(skin_state) do
print(tostring(k)..": "..tostring(v))
end
end
if skin_state.print_settings==true then
printSettings()
end
function setState(name, state)
if state == nil then
@ -417,8 +420,18 @@ function onCommand(input)
log("Armor is now " .. (skin_state.armor_enabled and "enabled" or "disabled"))
end
if input[1] == chat_prefix .. "settings" then
setState("print_settings")
log("Printing of settings on skin load is now " .. (skin_state.print_settings and "enabled" or "disabled"))
if #input==1 then
printSettings()
elseif #input==2 then
log(tostring(skin_state[input[2]]))
elseif #input==3 then
if skin_state[input[2]] ~= nil then
setState(input[2], unstring(input[3]))
log(tostring(input[2]) .. " is now " .. tostring(skin_state[input[2]]))
else
log(tostring(input[2]) .. ": no such setting")
end
end
end
end