Merge branch 'feature/kattarmor'

This commit is contained in:
NullBite 2024-11-29 02:23:20 -05:00
commit b7e0c40fb3
Signed by: nullbite
GPG Key ID: 6C4D545385D4925A
12 changed files with 1046 additions and 179 deletions

1
.gitattributes vendored
View File

@ -2,3 +2,4 @@
*.png filter=lfs diff=lfs merge=lfs -text
*.ogg filter=lfs diff=lfs merge=lfs -text
* text=auto
*.zip filter=lfs diff=lfs merge=lfs -text

BIN
docs/Figura-KattArmor-VanillaDemo.zip (Stored with Git LFS) Normal file

Binary file not shown.

File diff suppressed because one or more lines are too long

View File

@ -28,7 +28,8 @@ UVManager=require("nulllib.UVManager")
sharedstate=require("nulllib.sharedstate")
sharedconfig=require("nulllib.sharedconfig")
statemonitor=require("nulllib.statemonitor")
KattArmor=require("kattarmor.KattArmor")
KattArmorTail=require("kattarmor.KattArmor")()
KattArmor=require("kattarmor.KattArmor")()
---Set optimal settings for random player sounds
---@param sound Sound
@ -148,22 +149,32 @@ MAIN_GROUPS={model.Head, model.RightArm, model.LeftArm, model.RightLeg, model.Le
TAIL_LEGGINGS={
model.Body.LeggingsTop,
model.Body.LeggingsTopTrimF,
model.Body.LeggingsTopTrimB,
model.Body.LeggingsTopTrim,
model.Body.MTail1.Leggings,
model.Body.MTail1.LeggingsTrim,
model.Body.MTail1.MTail2.LeggingsBottom
}
TAIL_LEGGINGS_COLOR={
model.Body.LeggingsTopTrimF,
model.Body.LeggingsTopTrimB,
model.Body.LeggingsTopTrim,
model.Body.MTail1.Leggings,
model.Body.MTail1.LeggingsTrim,
model.Body.MTail1.MTail2.LeggingsBottom
}
TAIL_LEGGINGS_TRIM={
-- god help me
model.Body.LeggingsTopArmorTrim, -- the trim of the normal part
model.Body.LeggingsTopTrimArmorTrim, -- the trim of the trim
model.Body.MTail1.LeggingsArmorTrim,
model.Body.MTail1.LeggingsTrimArmorTrim,
model.Body.MTail1.MTail2.LegginsBottomArmorTrim
}
TAIL_BOOTS={
model.Body.MTail1.MTail2.MTail3.Boot,
model.Body.MTail1.MTail2.MTail3.LeatherBoot
--model.Body.MTail1.MTail2.MTail3.LeatherBoot
}
TAIL_BOOTS_TRIM={
model.Body.MTail1.MTail2.MTail3.BootArmorTrim,
}
TAIL_BONES={
model.Body.MTail1,
@ -258,15 +269,23 @@ do
local mtail_mutually_exclusive={model.LeftLeg, model.RightLeg, TAIL, vanilla_model.LEGGINGS, vanilla_model.BOOTS}
PM.addPartListFunction(mtail_mutually_exclusive, function(last) return last and not aquaticTailVisible() end)
-- aquatic tail in water
PM.addPartListFunction(tail_parts, function(last) return last and aquaticTailVisible() end)
local tail_visible_rule=function(last) return last and aquaticTailVisible() end
PM.addPartListFunction(tail_parts, tail_visible_rule)
PM.addPartListFunction(TAIL_LEGGINGS, tail_visible_rule)
PM.addPartListFunction(TAIL_LEGGINGS_TRIM, tail_visible_rule)
PM.addPartListFunction(TAIL_BOOTS, tail_visible_rule)
PM.addPartListFunction(TAIL_BOOTS_TRIM, tail_visible_rule)
--- Armor state
local all_armor=util.reduce(util.mergeTable, {VANILLA_GROUPS.ARMOR, TAIL_LEGGINGS, TAIL_BOOTS})
PM.addPartListFunction(all_armor, function(last) return last and sharedconfig.load("armor_enabled") end)
-- Disable vanilla chestplate (KattArmor is better because animation)
PM.addPartFunction(vanilla_model.CHESTPLATE, function(_) return false end)
-- Only show armor if equipped
PM.addPartFunction(model.Body.MTail1.MTail2.MTail3.Boot, function(last) return last and armor_state.boots end)
PM.addPartFunction(model.Body.MTail1.MTail2.MTail3.LeatherBoot, function(last) return last and armor_state.leather_boots end)
PM.addPartListFunction(TAIL_LEGGINGS, function(last) return last and armor_state.leggings end)
-- PM.addPartFunction(model.Body.MTail1.MTail2.MTail3.Boot, function(last) return last and armor_state.boots end)
-- PM.addPartFunction(model.Body.MTail1.MTail2.MTail3.LeatherBoot, function(last) return last and armor_state.leather_boots end)
-- PM.addPartListFunction(TAIL_LEGGINGS, function(last) return last and armor_state.leggings end)
-- Disable when vanilla_enabled
@ -276,6 +295,18 @@ end
SNORES={"snore-1", "snore-2", "snore-3"}
-- }}}
-- KattArmor Config -- {{{
KattArmorTail.Armor.Leggings:addParts(table.unpack(TAIL_LEGGINGS))
KattArmorTail.Armor.Leggings:addTrimParts(table.unpack(TAIL_LEGGINGS_TRIM))
KattArmorTail.Armor.Leggings:setLayer(1)
KattArmorTail.Armor.Boots:addParts(table.unpack(TAIL_BOOTS))
KattArmorTail.Armor.Boots:addTrimParts(table.unpack(TAIL_BOOTS_TRIM))
KattArmor.Armor.Chestplate:addParts(model.Body.Chestplate, model.LeftArm.Chestplate, model.RightArm.Chestplate)
KattArmor.Armor.Chestplate:addTrimParts(model.Body.ChestplateTrim, model.LeftArm.ChestplateTrim, model.RightArm.ChestplateTrim)
-- }}}
-- Expression change -- {{{
do
local expressions={}
@ -672,10 +703,9 @@ function animateMTail(val, delta)
amplitude_multiplier=0.3
end
resetAngles(model.Body)
model.Body:setRot(vec( wave(val, period, 3*amplitude_multiplier), 0, 0 ))
model.Body.LeggingsTopTrimF:setRot(vec( wave(val-1, period, 4*amplitude_multiplier), 0, 0 ))
model.Body.LeggingsTopTrimB:setRot(vec( wave(val-1, period, 4*amplitude_multiplier), 0, 0 ))
TAIL_BONES[1]:setRot(vec( wave(val-1, period, 7*amplitude_multiplier) + curve, 0, 0 ))
model.Body:setRot(vec( wave(val, period, 2*amplitude_multiplier), 0, 0 ))
-- model.Body.LeggingsTopTrim:setRot(vec( wave(val-1, period, 4*amplitude_multiplier), 0, 0 ))
TAIL_BONES[1]:setRot(vec( wave(val-1, period, 4*amplitude_multiplier) + curve, 0, 0 ))
end
TAIL_BONES[2]:setRot(vec( wave(val-2, period, 8*amplitude_multiplier) + curve, 0, 0 ))

BIN
textures/armorLayer1.png (Stored with Git LFS) Normal file

Binary file not shown.

BIN
textures/armorLayer2.png (Stored with Git LFS) Normal file

Binary file not shown.

BIN
textures/blank.png (Stored with Git LFS) Normal file

Binary file not shown.

BIN
textures/leather_layer_1_overlay.png (Stored with Git LFS) Normal file

Binary file not shown.

BIN
textures/leather_layer_2_overlay.png (Stored with Git LFS) Normal file

Binary file not shown.

BIN
textures/trimsLayer1.png (Stored with Git LFS) Normal file

Binary file not shown.

BIN
textures/trimsLayer2.png (Stored with Git LFS) Normal file

Binary file not shown.