diff --git a/script.lua b/script.lua index 6cb6f1f..88a285c 100644 --- a/script.lua +++ b/script.lua @@ -409,19 +409,22 @@ do PM.addPartGroupFunction(VANILLA_GROUPS.ARMOR, function(last) return local_state.armor_enabled end) --- Custom state + local tail_parts=mergeTable({model.Body.TailBase}, recurseModelGroup(model.Body.MTail)) -- Disable model in vanilla partial - PM.addPartGroupFunction(CUSTOM_GROUPS, function(last) return not vanillaPartial() end) + local vanilla_partial_disabled=mergeTable(CUSTOM_GROUPS, {model.Body.Body, model.Body.BodyLayer}) + local vanilla_partial_enabled=mergeTable(tail_parts, {model.Head, model.Body_Tail, model.Body}) + PM.addPartGroupFunction(vanilla_partial_disabled, function(last) return not vanillaPartial() end) -- Enable certain parts in vanilla partial - local vanilla_partial_enabled={model.Head, model.Body_Tail} PM.addPartGroupFunction(vanilla_partial_enabled, function(last) return last or vanillaPartial() end) + PM.addPartGroupFunction(tail_parts, function(last) return last or vanillaPartial() end) + -- Enable tail setting PM.addPartFunction(model.Body_Tail, function(last) return last and local_state.tail_enabled end) -- no legs, regular tail in water if tail enabled local mtail_mutually_exclusive={model.LeftLeg, model.RightLeg, model.Body_Tail} PM.addPartGroupFunction(mtail_mutually_exclusive, function(last) return last and not aquaticTailVisible() end) -- aquatic tail in water - local tailParts=mergeTable({model.Body.TailBase}, recurseModelGroup(model.Body.MTail)) - PM.addPartGroupFunction(tailParts, function(last) return last and aquaticTailVisible() end) + PM.addPartGroupFunction(tail_parts, function(last) return last and aquaticTailVisible() end) -- Disable when vanilla_enabled PM.addPartGroupFunction(CUSTOM_GROUPS, function(last) return last and not local_state.vanilla_enabled end)