Move sound_settings function to global scope
This commit is contained in:
parent
e5162146af
commit
ae6a6db247
14
script.lua
14
script.lua
@ -18,6 +18,13 @@ sharedstate=require("nulllib.sharedstate")
|
|||||||
sharedconfig=require("nulllib.sharedconfig")
|
sharedconfig=require("nulllib.sharedconfig")
|
||||||
statemonitor=require("nulllib.statemonitor")
|
statemonitor=require("nulllib.statemonitor")
|
||||||
|
|
||||||
|
---Set optimal settings for random player sounds
|
||||||
|
---@param sound Sound
|
||||||
|
---@return Sound
|
||||||
|
local function sound_settings(sound)
|
||||||
|
return sound:volume(1):pitch(1):pos(player:getPos())
|
||||||
|
end
|
||||||
|
|
||||||
-- shortcuts for /figura run so i don't have to type so much
|
-- shortcuts for /figura run so i don't have to type so much
|
||||||
C={}
|
C={}
|
||||||
|
|
||||||
@ -369,13 +376,6 @@ do
|
|||||||
local snore_index=1
|
local snore_index=1
|
||||||
local is_snoring=false
|
local is_snoring=false
|
||||||
|
|
||||||
---Set optimal settings for random player sounds
|
|
||||||
---@param sound Sound
|
|
||||||
---@return Sound
|
|
||||||
local function sound_settings(sound)
|
|
||||||
return sound:volume(1):pitch(1):pos(player:getPos())
|
|
||||||
end
|
|
||||||
|
|
||||||
local function state_not_sleeping()
|
local function state_not_sleeping()
|
||||||
-- return not player:getPose() ~= "SLEEPING"
|
-- return not player:getPose() ~= "SLEEPING"
|
||||||
return player:getPose() ~= "SLEEPING"
|
return player:getPose() ~= "SLEEPING"
|
||||||
|
Loading…
x
Reference in New Issue
Block a user