diff --git a/TODO.md b/TODO.md index 450a262..7266e53 100644 --- a/TODO.md +++ b/TODO.md @@ -1,11 +1,5 @@ # TODO -## THIS BRANCH -- [ ] Split armor trim overhang into two objects with different UVs; you can - get the 4 pixel wide armor trim hang by combining the left and right - corners of the existing trim (kinda hacky and may break with modded - textures. - ## General - [ ] use matrix thing for UVManager (linear algebra is hard) - [ ] Add action wheel icons