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@ -369,7 +369,6 @@ function setArmor(state)
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end
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end
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local snore
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local snore
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-- TODO re-enable snoring
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do
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do
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local snores={sounds["sounds.snore-1"], sounds["sounds.snore-2"], sounds["sounds.snore-3"]}
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local snores={sounds["sounds.snore-1"], sounds["sounds.snore-2"], sounds["sounds.snore-3"]}
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@ -634,7 +633,7 @@ function player_init()
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end
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end
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sharedstate.init("health", player:getHealth(), health_callback)
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sharedstate.init("health", player:getHealth(), health_callback)
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-- TODO possibly reconsider if this should be redone
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-- TODO set part visibility in avatar.json
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-- actually it's probably fine, it's jsut here because i forget visibility settings
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-- actually it's probably fine, it's jsut here because i forget visibility settings
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-- local all_parts=util.recurseModelGroup(model)
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-- local all_parts=util.recurseModelGroup(model)
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