Rewrite purring to be usable outside of snore
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parent
74506315b5
commit
56a46ae567
27
script.lua
27
script.lua
@ -370,6 +370,21 @@ function setArmor(state)
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sharedconfig.save("armor_enabled", state)
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end
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do
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local purr_sound
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---@param state boolean
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function purr(state)
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if state and not purr_sound then
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purr_sound=sound_settings(sounds["entity.cat.purr"]):loop(true):play()
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elseif not state then
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purr_sound:stop()
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purr_sound=nil
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end
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return purr_sound
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end
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end
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local snore
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do
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local snores={sounds["sounds.snore-1"], sounds["sounds.snore-2"], sounds["sounds.snore-3"]}
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@ -383,16 +398,8 @@ do
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end
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local function snore_purr()
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if not is_snoring then
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is_snoring=true
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local purr_sound=sound_settings(sounds["entity.cat.purr"]):loop(true):play()
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local function stop_playback()
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purr_sound:stop()
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is_snoring=false
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end
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statemonitor.register("snore", state_not_sleeping, stop_playback, 5, true)
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end
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purr(true)
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statemonitor.register("snore", state_not_sleeping, function() purr(false) end, 5, true)
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end
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local function snore_augh()
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