Disable snoring

This commit is contained in:
NullBite 2022-10-17 00:09:04 -04:00
parent 96dd163f47
commit 419b8bd7f4
Signed by: nullbite
GPG Key ID: 6C4D545385D4925A

View File

@ -828,27 +828,28 @@ function setArmor(state)
syncState() syncState()
end end
do -- TODO re-enable snoring
local snore_enabled=false -- do
local snore_index=1 -- local snore_enabled=false
function snore() -- local snore_index=1
if snore_enabled then -- function snore()
-- TODO -- if snore_enabled then
-- sound.playCustomSound(SNORES[snore_index], -- -- TODO
-- player.getPos(), vectors.of{20,1}) -- -- sound.playCustomSound(SNORES[snore_index],
snore_index=snore_index%#SNORES+1 -- -- player.getPos(), vectors.of{20,1})
end -- snore_index=snore_index%#SNORES+1
end -- end
-- end
function setSnoring(state) --
setState("snore_enabled", state) -- function setSnoring(state)
ping.setSnoring(skin_state.snore_enabled) -- setState("snore_enabled", state)
end -- ping.setSnoring(skin_state.snore_enabled)
-- end
function ping.setSnoring(state) --
snore_enabled=state -- function ping.setSnoring(state)
end -- snore_enabled=state
end -- end
-- end
--- Toggle Vanilla --- --- Toggle Vanilla ---
function setVanilla(state) function setVanilla(state)