Fix amplitude multiplier for mermaid tail
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@ -643,7 +643,7 @@ end
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function animateMTail(val, delta)
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function animateMTail(val, delta)
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local chest_rot = 3
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local chest_rot = 3
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local period=3*math.pi
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local period=3*math.pi
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local amplitude_multiplier=0.8
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local amplitude_multiplier=1
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local curve=0
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local curve=0
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-- TODO vanilla model manipulation broke, add chestplate model
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-- TODO vanilla model manipulation broke, add chestplate model
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-- armor_model.CHESTPLATE:setRot(vec( -wave(val, period, math.rad(3)), 0, 0 ))
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-- armor_model.CHESTPLATE:setRot(vec( -wave(val, period, math.rad(3)), 0, 0 ))
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